VizExperts
QA Engineer
Remote QA Engineering role with clear candidate location fit.
PostedJul 19, 2026
Eligible countries2 accepted countries
Seniority signalMiddle
Work settingRemote
Accepted candidate locations
ArgentinaUSA
Role overview
QA Engineer
Requirements and responsibilities
Readable role content extracted into sections for faster review.
Key Responsibilities:
- Review requirements, specifications, and technical design documents related to AR/VR applications to provide timely and meaningful feedback
- Create detailed, comprehensive, and well-structured test plans and test cases specifically for immersive AR/VR environments and 3D workflows
- Estimate, prioritize, plan, and coordinate testing activities for interactive simulations, VR training modules, and AR-enabled solutions
- Design, develop, and execute automation scripts using open-source and AR/VR testing tools (e.g., Unity Test Framework, Unreal Automation, XR Interaction Testing)
- Identify, record, document thoroughly, and track bugs across multi-platform AR/VR applications (head-mounted displays, mobile AR, desktop VR)
- Perform thorough regression testing when bugs are resolved, ensuring seamless user experience in immersive environments
- Develop and apply specialized testing processes for interactive 3D content, VR/AR device compatibility, and performance optimization to meet client needs
- Liaise with internal teams (developers, 3D artists, product managers) to identify system requirements and potential technical constraints specific to AR/VR projects
- Monitor debugging process results across hardware (VR headsets, AR devices) and software platforms
- Investigate causes of non-conforming software, especially issues related to user interaction in virtual environments, and help stakeholders implement solutions
Requirements
- Proven work experience as a QA Engineer, preferably in AR/VR software development or interactive 3D applications
- Strong knowledge of software QA methodologies, tools, and processes, with an emphasis on testing immersive technologies
- Hands-on experience with automated testing tools and AR/VR-specific testing frameworks (e.g., Oculus/Meta Quest testing, Unreal Engine QA tools)
- Solid knowledge of 3D environments, XR interaction models, and debugging in Unity or Unreal Engine
- Familiarity with device-level testing for VR headsets (Oculus, Vive, Pico) and mobile AR platforms (ARKit, ARCore)
- Strong problem-solving skills, attention to detail, and the ability to simulate and troubleshoot user interactions in virtual environments
- Experience working in an Agile/Scrum development process, collaborating with cross-functional AR/VR production teams
Benefits
- Opportunity to work with cutting-edge XR technology
- Collaborative and innovative work environment
- Competitive salary and benefits package
- Career growth and development opportunities
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Location eligibility
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Hiring flow
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