Hightouch
Senior Product Designer, AI Creative
Remote AI role with clear candidate location fit.
PostedRecently added
Eligible countries3 accepted countries
Seniority signalSenior
Work settingRemote
Accepted candidate locations
CanadaMexicoUSA
Role overview
Senior Product Designer, AI Creative
Requirements and responsibilities
Readable role content extracted into sections for faster review.
How we work:
- Weekly crits: Bring your work, get constructive feedback from relevant stakeholders.
- Design jams: We jam on the big stuff as a team (color palettes, new patterns, practice retros).
- Design system: We've invested in our system since day one. Expanding library, regular sync with engineering.
- Design cooldown: Bi-weekly sessions where we experiment with new tools, run design exercises, and work on side projects that have nothing to do with our roadmap. Past activities include building interactive prototypes in Framer, exploring AI design tools, and collaborative illustration sessions.
What you'll do
- 0-1 innovation: You're building new products in uncharted territory.
- Rapid iteration: Demonstrate your thinking through rapid designs and prototypes, not endless presentations.
- Product strategy: You'll connect directly with customers through research sessions, synthesize insights from usage data and feedback, and use that understanding to influence product direction and prioritization. Your voice will shape what we build.
- Live collaboration: You'll work directly with other designers, engineers, and PMs to define product details as a team.
- High growth: We don't expect you to know everything. We expect you to learn fast.
What you bring
- 6+ years designing and shipping user-friendly features or applications in technical spaces (bonus: B2B data or marketing products).
- Curiosity about AI: You're tinkering with new technologies constantly. You're not just watching AI from the sidelines.
- Craft excellence: Your visual, UI, and interaction skills are sharp. You can take a user problem from idea to high-fidelity solution.
- Team player mentality: You're kind, humble, and assume good intentions. You seek to understand before reacting.
- Figma proficiency required. Bonus if you're comfortable in Cursor, Framer, or Claude Code.
Interview process
- Recruiter screen [30m]: Intro call.
- Manager screen [30m]: First conversation with Elliot, who leads the product design team, to learn more about your history and career trajectory.
- Team portfolio review [30m]: Review of your previous work.
- Design exercise [60m]: Live exercise we'll run through together where we'll give you a problem and want to see how you begin breaking it down. No homework. Just jamming live on a problem similar to how we work daily.
- Follow-up 1:1s [30m]: Meet members of the team to wrap up any final questions.
FAQs
- This role is remote for North America. Optional offices in NY, SF, Charlotte
- We don't use formal levels at Hightouch. "Senior" is a placeholder. Your compensation will match your actual experience and skills, and we'll scope the role to fit your capabilities.
- We have limited inbound applications to one application per candidate. You will be auto-rejected if you apply to multiple roles. Please only apply to the position you are most qualified for.
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