Selection Book
Senior Product Engineer (Full-Stack + 3D Visualization) Remote English Mandatory
Rol remoto de 3D Visualization con fit claro de ubicación del candidato.
Publicado21 jun 2026
Países elegibles26 países aceptados
Señal de senioritySenior
Modelo de trabajoRemoto
Ubicaciones aceptadas para candidatos
Resumen del rol
Senior Product Engineer (Full-Stack + 3D Visualization) Remote English Mandatory
Requisitos y responsabilidades
Contenido del rol extraído en secciones para revisar más rápido.
Compensation
- Contractor Monthly Salary in USD payment via Deel
- Fully remote, flexible working hours
- Paid monthly via international contractor payment
- We cover the cost of any developer or AI tools you need (Claude, Cursor, Codex, etc.)
- Top candidates will have the opportunity to grow with the engineering team as it expands
Requirements:
- True 3D rendering — no 2D models stacked on separate planes
- Correct pivot point calculations for product movement and mechanical behavior
- Toggle between styles, colors, materials, and sizes with parametric scaling
- Texture and model compression for sub-second load times — "send the recipe, not the dish"
- Smooth real-time rendering as product options are changed
- Integration between UI state and the visualization engine
🛠️ Internal Tools
- Production workflow and scheduling dashboards
- Sales and marketing analytics tools
- Automation connectors between internal systems and APIs
🌐 Website Platform
- Maintain and evolve the public-facing website (currently on Webflow)
- Build product and landing pages
- Integrate the visualization tool into the website
- Performance-optimized frontend architecture and SEO
AI-Native Development
- Claude, OpenAI Codex, ChatGPT, Cursor
- AI-assisted IDE workflows for code generation, refactoring, and debugging
- All tools will be covered. Candidates already working AI-natively are a strong plus.
Must-have:
- 4+ years of full-stack engineering experience
- Strong JavaScript / TypeScript
- Experience building and shipping production web applications independently
- Ability to own projects end-to-end with no hand-holding
- Strong communication: proactive updates, early escalation of blockers, sense of urgency on bugs
- Remote-first discipline: available Mon–Fri, 9am–5pm EST for collaborative hours
Strong plus:
- Experience with Three.js, WebGL, or any real-time 3D rendering framework
- Background in gaming development (Unity, Unreal, or similar)
- Experience building product configurators or interactive visualization tools
- Familiarity with 3D model compression and optimization (LOD, texture atlasing, etc.)
How We Work
- Small team, direct access to decision-makers
- Projects move fast and are often built from scratch
- Communication is frank, proactive, and async-friendly
- Mistakes are fine — hiding them is not
- We're problem-solvers: bring issues early and we'll solve them together
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