Selection Book
Senior Product Engineer (Full-Stack + 3D Visualization) Remote English Mandatory
Vaga remota de 3D Visualization com fit claro de localização do candidato.
Publicada21 de jun. de 2026
Países elegíveis26 países aceitos
Sinal de senioridadeSenior
Modelo de trabalhoRemoto
Locais aceitos para candidatos
Resumo da vaga
Senior Product Engineer (Full-Stack + 3D Visualization) Remote English Mandatory
Requisitos e responsabilidades
Conteúdo da vaga extraído em seções para revisão mais rápida.
Compensation
- Contractor Monthly Salary in USD payment via Deel
- Fully remote, flexible working hours
- Paid monthly via international contractor payment
- We cover the cost of any developer or AI tools you need (Claude, Cursor, Codex, etc.)
- Top candidates will have the opportunity to grow with the engineering team as it expands
Requirements:
- True 3D rendering — no 2D models stacked on separate planes
- Correct pivot point calculations for product movement and mechanical behavior
- Toggle between styles, colors, materials, and sizes with parametric scaling
- Texture and model compression for sub-second load times — "send the recipe, not the dish"
- Smooth real-time rendering as product options are changed
- Integration between UI state and the visualization engine
🛠️ Internal Tools
- Production workflow and scheduling dashboards
- Sales and marketing analytics tools
- Automation connectors between internal systems and APIs
🌐 Website Platform
- Maintain and evolve the public-facing website (currently on Webflow)
- Build product and landing pages
- Integrate the visualization tool into the website
- Performance-optimized frontend architecture and SEO
AI-Native Development
- Claude, OpenAI Codex, ChatGPT, Cursor
- AI-assisted IDE workflows for code generation, refactoring, and debugging
- All tools will be covered. Candidates already working AI-natively are a strong plus.
Must-have:
- 4+ years of full-stack engineering experience
- Strong JavaScript / TypeScript
- Experience building and shipping production web applications independently
- Ability to own projects end-to-end with no hand-holding
- Strong communication: proactive updates, early escalation of blockers, sense of urgency on bugs
- Remote-first discipline: available Mon–Fri, 9am–5pm EST for collaborative hours
Strong plus:
- Experience with Three.js, WebGL, or any real-time 3D rendering framework
- Background in gaming development (Unity, Unreal, or similar)
- Experience building product configurators or interactive visualization tools
- Familiarity with 3D model compression and optimization (LOD, texture atlasing, etc.)
How We Work
- Small team, direct access to decision-makers
- Projects move fast and are often built from scratch
- Communication is frank, proactive, and async-friendly
- Mistakes are fine — hiding them is not
- We're problem-solvers: bring issues early and we'll solve them together
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